The Cenobite starter

Killer loadout · The Cenobite. Four catalog perks, ready to try or make your own.

Deadlock

The Cenobite

Whenever a Generator is completed, the Generator with the most progress is blocked for 15/20/25s.

Hex: Plaything

The Cenobite

The first time you hook each Survivor, they are hexed and a Dull Totem ignites. For 90s, the Hex Totem is blocked to other Survivors. The hexed Survivors: Gain Oblivious. Within 24/20/16m of the Hex Totem, they see its Aura.

When the trial starts, 4 random Hooks become Scourge Hooks. Whenever a Survivor is unhooked from a Scourge Hook: They gain Hemorrhage for 90s. They gain Mangled for 90s. When they are healed, until they take damage, they heal and repair 10/13/16% slower.

Sloppy Butcher

General perk

Whenever you damage a Survivor with a basic-attack: They gain Hemorrhage for KG Sloppy Butcher.Durations. They gain Mangled for KG Sloppy Butcher.Durations. Survivors with Hemorrhage lose healing progress KG Sloppy Butcher.Hemmorhage Boost%% faster.

This link contains the build, not an account profile. Changing a copy does not change this link. Perk descriptions reflect the current catalog; this is not a measured win-rate or tier ranking.

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